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Course Information

3D Concept Design I (GDM351 (UG21))

Term: Fall 2021 (UNDG)

Schedule

Tue, 12:30 PM - 3:30 PM (9/7/2021 - 12/14/2021) Location: MAIN (ABPK B8 - Classroom Lecture)

Description

This course builds a foundation for advanced 3D environmental modeling, photorealistic rendering, stylistic shading, and effects processes. Students will build upon fundamental techniques to create professional quality imagery and motion with industry standard software such as Cinema 4D and Element 3D. Working is a typical design studio pipeline, students will work with NURBS modeling and mesh editing for hard surface and organic objects; texture mapping, special effects including effectors, dynamics, and multiple emitters; optimization techniques; and a variety of compositing methods to create both artistic works and commercial products. Prerequisite: EGR 121, FLP 170, or GDM 215. (3 units; Fall)