Description
With the ubiquity of mobile devices and the mainstream adoption of wearables, there is an additive digital layer of structured data viewable in mixed reality environments such as augmented reality (AR) and virtual reality (VR). This course provides students with an overview of the history and evolution of these technologies, their convergence, and how to build basic mixed reality applications for such domains as the arts, design visualization, architecture, fashion, and other artistic and commercial use cases. Students will use industry standard programs such as Unity 3D and Snapchat Lens.